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Good Companions 4th Quick Composing Tourney (GC4QCT) |
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The Good Companions hereby announce their 4th Quick
Composing Tourney (GC4QCT)! Problems of any genre utilizing the new
"Swapping Kings" condition (as described below) are required.
No other fairy conditions
or pieces are permitted. Entries
(in
Forsythe notation
only, please) must be received by judge
Dan Meinking no later
than Tuesday, August 3rd, 2004. Limit of four entries per composer.
Joint compositions count as one entry for each co-author.
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Swapping Kings -- An Introduction
by Dan
Meinking
About 2 years ago, the idea for Swapping Kings came about in an online
discussion between Kevin Begley and I. After several periods of
discussion, we and the Popeye programmers have agreed upon the
official rules of Swapping Kings:
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When the side on-move checks the opposing King, the Kings change
places. This is known as the "swap". |
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A swap is mandatory. |
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The legality of any checking move is evaluated after the swap,
except in certain cases involving castling (see below). |
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The following rules apply to castling situations where the
castled Rook gives check to the opposing King: |
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- castling out-of-check is illegal [eg. wKe1 Rh1, bKf8 Ba5;
1.O-O??] |
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- castling through-check is illegal [eg. wKe1 Rh1, bKf8 Ba6;
1.O-O??] |
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- castling into-check is legal [eg. wKe1 Rh1, bKf8 Ba7;
1.O-O!] |
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A King swapped back to its game-array square is considered "reborn",
and is eligible to castle (see 2nd & 4th originals below). |
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Normal chess rules apply to all non-checking moves. |
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In notation, the traditional symbols "+" and "#" are applied
after the swap (i.e. once the move is completed). |
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In notation, a swap will be represented by "%". |
For
the purposes of this tourney, programmer Norbert Geissler has given us
permission to distribute a special beta-version of Popeye that
accommodates Swapping Kings! Click
here
to download it. {NOTE: This is a ZIP file. You must unzip to run
it. Also, it is 571kb in size} If you have any questions on
installing or running the program, visit our
Popeye instructions page
for more information.
Here's an example Popeye test input file using the Swapping Kings
condition:
begin
auth DM & Danny Dunn
orig original
stip #2
piece white Ka8 Qa4
black Ka6 Sa5 Ph7
op maxsol 99 beep 5 movenum try def 2 var
cond WhiteOscillatingKings TypeC BlackOscillatingKings TypeC
prot dmddm2.s
end |
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Below are eight originals showing some of the many possibilities of
Swapping Kings. Brief comments are included where appropriate.
You'll need to install the
Good Companions Fonts
to view the diagrams. If you are unable to do this, you may visit our
FEN page
for instructions on how to read the Forsythe Notation that accompanies
each diagram. |
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Dan Meinking
original
£¦¦¦¦¦¦¦¦£
¢£¤£¤£¤£¤¥
¢¤£¤£¤£¤£¥
¢£¤£¤£¤£¤¥
¢¤£¤£¤£¤£¥
¢£¤£¤£¤£¤¥
¢¤£¤£¤£¤0¥
¢£¤£¤©3©¤¥
¢¤£¤£¤£¤£¥
£¡¡¡¡¡¡¡¡£
h#3½ 2 solutions (3+1) C+
Swapping Kings |
8/8/8/8/8/7K/4SkS1/8
Solution:
Click & hold left mouse button and highlight the area below:
1...Kh2 2.Kf1! Se3% 3.Kh1 Sg3%+ 4.Kf2 Sg4%#
1...Sgf4 2.Ke1! Sd3% 3.Kh2 Kf1 4.Kh1 Sg3%#
Two simple ideal mates with good swap usage.
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Dan Meinking & Norbert Geissler
original
£¦¦¦¦¦¦¦¦£
¢£¤£¤£¤£3¥
¢¤£¤£¤£¤£¥
¢£¤£¤£¤£¤¥
¢¤I¤£¤£¤£¥
¢£¤£¤£¤£¤¥
¢¬£¤£p£¤£¥
¢£¤£¬£¤£¤¥
¢X£n£1£¤£¥
£¡¡¡¡¡¡¡¡£
h#3½ (3+5) C+
Swapping Kings |
7k/8/8/1q6/8/s3b3/3s4/R1B1K3
Solution:
Click & hold left mouse button and highlight the area below:
1...Bb2%+ 2.Bd4%
0-0-0! 3.Sc2 Ba3 4.Bc5 Rh1%#
Note that the "reborn" Ke1 is eligible to castle.
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Dan Meinking
original
£¦¦¦¦¦¦¦¦£
¢£¤£¤£¤£¤¥
¢¤o¤£¤£¤£¥
¢£¤£¤£¤£¤¥
¢¤£¤£¤©¤£¥
¢£¤£¤£¤£¤¥
¢¤£¬£¤£¤£¥
¢£¤£¤£1£¼¥
¢¤£¤£¤£¤2¥
£¡¡¡¡¡¡¡¡£
ser-h#3 (2+4) C+
Swapping Kings
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8/1b6/8/5S2/8/2s5/5K1p/7k
Solution:
Click & hold left mouse button and highlight the area below:
1.Bc8 2.Sd1% 3.Kf1
Sg3%#
[ but not 1.Sd1%?, checking the wK and forcing 1...Kxh2 ]
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Dan Meinking
orignal
£¦¦¦¦¦¦¦¦£
¢£n£¤£1£¤¥
¢¤£¤£¤£¤£¥
¢£¤£¼£¤£¤¥
¢¤£¤£¤£¤£¥
¢£¤£¤£¤£¤¥
¢¤£¤£¤£¤£¥
¢£¤£3£¤£¤¥
¢¤£¤£¤m¤W¥
£¡¡¡¡¡¡¡¡£
h#2 (4+2) C+
Swapping Kings |
1B3K2/8/3p4/8/8/8/3k4/5B1R
Solution:
Click & hold left mouse button and highlight the area below:
1.Ke1 Bh3% 2.d5
0-0%#
Again, 2...O-O is legal per the "reborn" wKe1.
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Dan Meinking
original
£¦¦¦¦¦¦¦¦£
¢£3£¤£¤£¤¥
¢¤»¤£¤£¤£¥
¢£¤£¤£¤£¤¥
¢¤0º£¤£¤W¥
¢£¼£¤£¤£¤¥
¢¤£¤£¤£¤£¥
¢£¤£¤£¤£¤¥
¢¤£¤m¤£¤£¥
£¡¡¡¡¡¡¡¡£
h#2 2 solutions (4+3) C+
Swapping Kings |
1k6/1p6/8/1KP4R/1p6/8/8/3B4
Solution:
Click & hold left mouse button and highlight the area below:
1.b6 Bb3 2.Kb7 c6%#
1.Ka7 Ka5 2.b5! cxb6 ep%# [but not 2.b6+%? when 2...cxb6% swaps the
bK out of mate]
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Dan Meinking
original
£¦¦¦¦¦¦¦¦£
¢£¤£¤£¤£3¥
¢¤£¤£¤£¤»¥
¢£¤£¤£¤£¤¥
¢¤£¤£¤£¤£¥
¢£¼£¤£¤£¤¥
¢¤m¤£¤£¤£¥
¢£1¹¤£¤£¤¥
¢¤£¤£¤£H£¥
£¡¡¡¡¡¡¡¡£
#2 (4+3) C+
Swapping Kings |
7k/7p/8/8/1p6/1B6/1KP5/6Q1
Solution:
Click & hold left mouse button and highlight the area below:
1.Qa1! ~ 2.Ka3%#
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Kevin Begley
original
£¦¦¦¦¦¦¦¦£
¢Y¬oJ2¤«Z¥
¢¼»¤»¼»¼»¥
¢£¤»¤£¤£¤¥
¢¤£¤£¤£¤£¥
¢£¤£º£¤£¤¥
¢¤£¤£¤£¤£¥
¢¹º¹¤¹º¹º¥
¢X©nG1£ªW¥
£¡¡¡¡¡¡¡¡£
PG.in 5.0 (15+15) C+
Swapping Kings |
rsbqk1sr/pp1ppppp/2p5/8/3P4/8/PPP1PPPP/RSBQK1SR
Solution:
Click & hold left mouse button and highlight the area below:
1.d4 c6 2.Qd3 Qa5%
3.Kxf8 Kxf1 4.Qd1% Qd8 5.Ke1 Ke8
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Dan Meinking
& Danny Dunn
original
£¦¦¦¦¦¦¦¦£
¢£¤£¤£¤£¤¥
¢¤£¤£¤£¤£¥
¢£¤£¤£¤G¤¥
¢¤£¤£¤£¤£¥
¢£¤£¤£1£¤¥
¢¤£¤£¤£¤£¥
¢£¤£¤£¤£¤¥
¢¤£¤£¤£¤2¥
£¡¡¡¡¡¡¡¡£
#3 (2+1) C+
Swapping Kings |
8/8/6Q1/8/5K2/8/8/7k
Solution:
Click & hold left mouse button and highlight the area below:
1.Kg3 Kg1 2.Kh4%
Kh3 3.Qg2%#
One of many interesting possibilities with K+Q vs. K.
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